Hideaway Studio Proudly Presents: MICRO-5K

Micro-5K GUI

Welcome to the 1980s: A Major New Era in Affordable Digital Technologies….

MICRO-5K is in some ways a celebration of a new era in which two increasingly affordable technologies came together to form something quite special – namely computer controlled digital synthesis…

The early 1980s were a time where most professional computers and electronic instruments were well out of the financial reach of the man on the street, or indeed of most educational institutions, and yet some very clever individuals managed to find a way to deliver sometimes surprisingly usable systems with affordable price tags…

In the UK two companies famously went on to dominate the race to produce affordable home and educational computing systems namely Sinclair Research and Acorn Computers. The head to head battle to gain market dominance for home computer supremacy in the 1980s was dramatised in the 2009 film Micro Men (BBC Four) documenting the sometimes intense rivalry between Sir Clive Sinclair (played by Alexander Armstrong) and Chris Curry (Martin Freeman).

The BBC Micro eventually won out as being the educational computer of choice in the UK with over 1.5 million sold into schools, colleges and university research labs. Both the Sinclair ZX Spectrum and the BBC Micro spawned what became a whole generation of home computer “bedroom coders” who went on to form the very foundation of the modern computer game industry. The UK’s contribution to what is now one of the biggest industries in the world cannot be underestimated.

What also cannot be ignored is that one of the BBC Micro’s key designers was Sophie Wilson, the very same legendary genius who co-designed the ARM Processor (originally standing for Acorn RISC Machine), which went on from its humble yet ground breaking roots in the 1987 32-bit Acorn Archimedes desktop computer to eventually finding its way into almost every mobile phone on the planet!

The BBC Micro was unusually well endowed with expansion ports and turned out to be the perfect host for a plethora of add-on peripherals. This included Hybrid Technology Ltd’s Music 500 system which was initially branded as an Acorn product but eventually became the Hybrid Music 5000 system following a major update to the software supporting the synth module.

Enter MUSIC 5000…

In a market largely dominated by analog synthesizers the MUSIC 5000 was in many ways not just affordable but actually rather ahead of its time. Originally designed by Chris Jordan it was somewhat close to being an inexpensive variant of Hal Alles’ proposed “Digital High Speed Oscillator System”. Detailed by Alles in 1979 in a paper called “An Inexpensive Digital Sound Synthesizer”, it originally formed the basis of the huge Bell Labs “Alles Machine”, the eye-wateringly expensive 1979 Crumar G.D.S. and the Digital Keyboards Synergy. All of these systems used a bank of wave-tables which were played back using the digital “phase-accumulation” method.

Beeb Closeup

Having accurate high-speed phase control over the wave-tables allowed mathematical operations to be applied between pairs of oscillators in hardware in real-time. In the case of the MUSIC 5000 this permitted amplitude, phase and ring-modulation and osc-sync, all in the digital domain. Up to 8 stereo channels with 24-bit frequency control accuracy clocked at 47KHz could be utilised in a single sound or a number of different sounds played concurrently (multi-timbral). This was pretty impressive for an affordable digital music synthesizer module which was first released in 1983. Even more impressive is that the whole thing was implemented in a handful of stock logic and RAM chips!

Unlike its more expensive 16-bit counterparts the MUSIC 5000 produced its output at 8-bit resolution but it used companding u-Law converters which sounded more like 12-bit audio thanks to their improved low signal level accuracy. Obviously by today’s standards the MUSIC 5000 is very much outdated and pretty primitive but, like so many early offerings, it has a unique character all of its own.

All Controlled by a Computer Language called AMPLE?

Unusually the MUSIC 5000 low-level control method was more akin to something found in a research lab ie. all of its synthesis and music production functions were programmed at the command line in a language called AMPLE. Although there were later front ends offering basic user interfaces to make things a little more friendly, the programming language still interfaced with the hardware itself.

No MIDI Input?

Nope.. not originally – the user had to hand code his music compositions into the computer. Later a keyboard was produced… and very much later I designed a custom MIDI interface which was put to great use to produce this library!

Equipment Used:

All sample material captured from a 1986 Hybrid Technology Ltd MUSIC 5000 synth module controlled by a 1983 Acorn BBC Micro Model B running the AMPLE music programming language. Sample capture in 24-bit audio using an RME Fireface fed via a 1969 Fairchild model 662 germanium pre-amp and model 664 transformer-coupled passive-EQ. MIDI control offered by Hideaway Studio’s M5KMIDI a custom MUSIC 5000 MIDI interface for the BBC Micro.

System Requirements:

This library requires the full version of Kontakt 4.2.4 or higher.
Approximately 700MB of free hard disk space is required.

Download Contents:

595 24-bit Samples
100 Example Instruments
24 Example Layered-Multis
User Manual
Audio Demo

More Details & Purchase via Kontakt Hub

Credits:

D.A.Wilson MUSIC5000 Install/Overhaul,Sound Design,Sample Set&Instruments.
Stephen Howell (Hollow Sun, RIP) Original Quad Layering Engine Concept.
Mario Krušelj Synth Engine Script.
Anders Hedström (Flavours of Lime) GUI Design & Graphics.
Simon Power (MEON) for very kindly helping with the alpha testing.

Acorn Owl Spectragram (in RX)c
A very big thank you to Mark Haysman at RetroClinic for supplying the MUSIC 5000 synth module and helping me to upgrade the Acorn BBC Micro with a Gotek HxC floppy emulator.

HS-4KL-A022 08/04/20

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Hideaway Studio Proudly Presents: The String Collection II…

The String Collection GUI

As with all of my Kontakt instruments, the ethos behind them is not so much an attempt to capture and recreate the past but an opportunity to present the original source material as textures, elements and building blocks in order to create something new. At the same time, hopefully some of the original beauty and character of these rare and vintage instruments and equipment will shine through.

A long time in the making, I have been wanting to release for some time now a sequel to one of my most popular Kontakt instruments to date which has been a personal favourite of mine since the beginning. As I’m sure many are aware, I have always had a bit of a soft spot for evocative cinematic synth strings, and especially pseudo realistic string ensembles. It has been very exciting for me that some of these string ensembles and textures have found their way into a number of major music productions around the world.

My original String Collection was largely based on early string synths such as the ARP Omni and the Eminent 310U. I wanted to add several new offerings from several other families of synthesizer. The reasoning behind this was an attempt to broaden the sonic territory in what has proven to be a remarkably effective and easy to use layering engine. Some extra elements from my beloved 1938 Novachord #346 have been introduced including a very “warts & all” string timbre straight from the beast. Such elements may sound a little too antique to some in isolation but can form a remarkable secret element when layered with others in the layering engine. It is hard to believe this quarter ton 163 tube monster is 80 years old this year!

Around 30 instruments were captured and I’ve tried to draw upon a number of basic synthesis methods including divide down/formant, classic subtractive, DCO, digital FM and additive as well as capturing some tube synth textures from three vintage synths. Synths included the DK Synergy and ultra rare Mulogix Slave-32, Rhodes Chroma, Octave Cat Voyetra-Eight, Farfisa Syntorchestra, ProphetVS, Elka Synthex, Oberheim OB-X and Matrix 1000, Korg PS-3100. Tube synths included the Hammond Novachord, a Jennings Univox J6 and a heavily modified Cordovox CG-1.

I have also tried to introduce a number of unique processing methods to add tonal colour, character and movement to various sounds. This included a rather bizarre idea I had to play raw material through a speaker and record it using an old carbon granule GPO telephone mic. This imparted a wonderful crunchy antique character which when layered with the original source produced a rather beautiful effect. Other methods involved recording on and off of rather worn ¼” tape on a wonderful 1969 Revox G36 tube reel to reel. An original 1969 Dolby A-301 (the world’s first Dolby dynamic noise reduction system) and a DBX II 128 compander along with a gorgeous Binson tube Pre-Mixer were also used to good effect. A number of triple ensembles were used to process single string timbres from various synths into something much more akin to the original Solina strings. This included the often overlooked Korg SDD-3300 triple modulated delay and retasking the triple BBD chorus ensemble in the little Böhm Dynamic 12/24 as well as the wonderful “Orbitone” generator in the Eminent 310U. Truly uniquely, I used the latter to process some of the string timbres from the Novachord to produce some very special ensembles!

A number of layers and blends were brought together to form the basic 36 instruments loaded into the layering engine to form String Collection II.

Equipment Used:

Novachord #346 is now 80 years old & has proven to be a truly unique sonic ingredient!

Sources:

1938 Novachord #346, Eminent 310U, Minimoog T2798E, ORLA DSE-24,
Böhm Dynamic 4×9, Oberheim OB-X, Jennings Univox J6 tube monosynth,
Studio Electronics Omega 8,Sequential Prophet 600, Sequential Prophet VS,
Octave Cat Voyetra Eight, Sequential Six-Trak, Rhodes Chroma, Korg PE-1000,
Korg PS-3100, Waldorf microWave I, Yamaha TX802, Yamaha TX81Z,
Custom Cordovox CG-1 tube polysynth, Oberheim Matrix 1000, DK Synergy II+,
Mulogix Slave 32, Evolution EVS-1, Roland D-110, Roland JX-8P, Roland JUNO-106,
Roland VP-330, Roland alpha-Juno II, Elka Synthex, Farfisa Syntorchestra,
Crumar Performer, Crumar Bit One…

Processing:

Passive formant resonator circuit, GPO Carbon Microphone, Revox G36 tube half-track,
1969 Dolby A-301, DBX II 128 Compander, Binson tube Pre-Mixer, Korg SSD-3300…

System Requirements:

This library requires the full version of Kontakt 4.2.4 or higher.
Approximately 1.2GB of free hard disk space is required.

Download Contents:

786 24-bit Samples
64 Example Instruments
User Manual
Audio Demo

* INTRODUCTORY OFFER EXCLUSIVELY VIA KONTAKT HUB *

Till the end of December The String Collection II will come with Collection I for free:

More Details & Purchase via Kontakt Hub

Credits:

D.A.Wilson (Hideaway Studio) Sound Design, Sample Capture, Patches & Demo.
Mario Krušelj Synth Engine Script.
Anders Hedström (Flavours of Lime) GUI Design & Graphics.
Huge thanks to _BT for his enthusiastic support during alpha testing.

HS-4KL-A021 07/12/18     HideawayStudioLogo

Hideaway Studio Proudly Presents: Polivox

The Crimson Chameleon!..

HS Polivoks Front Panel

The Polivoks (Rus.: Поливокс) was designed by Vladimir Kuzmin with input on the aesthetics from his wife Olimpiada who was apparently inspired by Soviet military radios of the time. In production between 1982 and 1990 the Polivoks was manufactured at the Formanta Radio Factory in Kachkanar, Russian SFSR. With a retail price upon release of 920 rubles around 100,000 Polivoks were manufactured – peaking at a production rate of up to 1,000 units a month! Despite this, the Polivoks is not all that commonly seen an instrument outside of Russia.

Although intending to appear and sound similar to the Minimoog it has been said that Vladimir never had access to the instrument or indeed any technical information. On examining the schematics, I’d have to agree and go so far as to say the Polivoks is a very different beast indeed on a technical footing. Some have said the instrument was a poor man’s Minimoog but I truly think this is disingenuous to say the least as it sports some interesting unique features such as looping envelopes, a particularly efficiently implemented duophonic note assigner, and a quite remarkable and unique filter design.

In fact, whilst producing the original patches for this library I have been particularly taken by the filter on this unique instrument which is like nothing I’ve ever heard before. Sporting both Low Pass and Band Pass modes it can be quite an untamed beast at times but with care also capable of producing some really quite beautiful timbres.

It may be full of bizarre old Russian transistors the size of small flying saucers, plastic that feels like it was made from recycled Christmas cracker toys and easily winning the most horrific key-action ever made contest.. I truly adore this wonderful old analog chameleon of an instrument!

Polivoks 02 FX

As always with all of my Kontakt Libraries the raw sample material has been captured faithfully and directly from the instrument (including in this case a few samples taken via a gorgeous 1968 Bruel & Kjaer type 2107 all- tube swept band pass lab filter). The Solo Synth Engine retains the sonic character of the instrument and yet help to present it in a new light permitting a wide range of tonal colours, textures and landscapes to be explored. With this in mind I have included many example patches in the library which I think will help to show the full potential of the Polivox library.

…oh and look out for the secret button!!  :-]

System Requirements:

This library requires the full version of Kontakt 4.2.4 or higher.
Approximately 685MB of free hard disk space is required.

Download Contents:

845 24-bit Samples
64 Example Instruments
66 Example Layered-Multis
User Manual
Audio Demo

More Details & Purchase via Kontakt Hub

Credits:

D.A.Wilson (Hideaway Studio) Sound Design,Sample Capture,Example Patches & Demo.
Mario Krušelj Synth Engine Script.
Boris Chuprin Cyrillic GUI Translations.
Anders Hedström (Flavours of Lime) GUI Design & Graphics.

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HS-4KL-A020 04/12/17

Hideaway Studio Proudly Presents: Chromatix

Chromatix (logo) smallChromatix is a celebration of yet another successful resurrection of an old classic saved from the grave…

This time it was a gorgeous 1983 Rhodes Chroma!

After a very deep clean inside and out followed by a visual inspection it was quickly realised the original rather large and somewhat grizzly linear PSU had burnt out and was showing signs of several past repairs. News got round that a new cooler running switched mode PSU retrofit had been made available and was duly installed. Having returned power to the beast it quickly transpired that at least two voice cards had serious issues and were failing the dreaded auto-tune. This rapidly became a can of worms when it became apparent that almost all of the considerable number of analog multiplexors within the beast were practically dying in front of my eyes due to age and after the shock of being pressed back into action for the first time in several years. Following removal and replacement of some 40 or so unsocketed ICs much of the instrument returned to life leaving a final stubborn voice card really determined not to play ball. On discovery of a number of leaky transistor arrays and tired charge pump oscillators the final voice card eventually succumb to my continued harassment only to have a third voice card fail during soak testing!

After two weeks of intense toil this 16 VCO beast returneth to life… and what a beast!

Chroma_Closeup

Having sifted through and loaded up over 1000 patches during soak testing over 5.5 Hours of raw audio was captured directly from the instrument.

ARP’s Last Gasp…

ARP Instruments, the hugely influential name behind a string of famous instruments such as the ARP2500, ARP2600, Odyssey, Avatar, Omni, Quadra and Axxe, was in its prime during the 70s but by the early 80s the tables had turned for the worse and the company was losing money hand over fist thanks to a series of unfortunate business decisions, excessive cost of sales figures and overheads.

Work had started on the Chroma in the autumn of 1979. After two years of intense development interspersed by the project being temporarily shelved on a number of occasions things were looking decidedly shaky at ARP on the financial front. This was no fault of the R&D team behind this technically challenging design but due to increasing resistance from management who had their own battles to fight.

Philip Dodds was left to head a company dying before his eyes and several months of development were lost to company politics. The situation became dire and he was eventually left with little option but to close down the R&D department. Despite the ongoing stress of the situation he succeeded in selling on the IP rights to the Chroma design to CBS Musical Instruments and in the process was hired to oversee its production. If it wasn’t for this last gasp for survival the Chroma would surely never have existed.

The Chroma was an advanced digitally managed 16 VCO analog synthesizer released after the initial success of the Sequential Prophet-5. Both instruments offered patch memory with the Chroma sporting a bank of 50 user programmable patches. It was one of the first analog synths to offer multi-timbral operation, voice layering and keyboard splitting with velocity sensitivity. The voice architecture was unusually flexible whereby the firmware could route signals through two low pass filters, in parallel or series, or switch the VCA before or after the filters. Through a bespoke digital interface (Chroma pre-dated MIDI) it was even possible to edit voices in a program on the Apple II computer.

CBS released the Chroma in 1981 with a list price of $5295 and proved to be pretty successful with estimates of around 1400 units eventually sold.

56 Unique Instruments Presented in The Layering Engine…

Chromatix features a deceptively powerful layering engine which allows the user to create new sounds and textures with ease by selecting up to four out of a bank of 56 partial voices to be layered. Each layer has its own fine and course tuning, ADSR envelope, panning, velocity sensitivity, LFO and tone controls. This permits anything from huge pads to complex evolving sounds. Many of the demo instrument patches included are good pointers as to how some of these effects are achieved.

Chromatix GUI_release_vs

Above of each of the four voice panels there is an orange LCD display showing the selected voice. By clicking on each of the displays a pull down menu appears allowing one of 56 voice partials to be selected. With a potentially vast number of layered permutations at hand two different banks of 28 partials are available the first set assigned to channels 1 & 3 and the second bank of 28 partials assigned to channels 2 & 4.

Chromatix GUI_Partial_PulldownNaturally the example instruments packed with the library can be used as is but where the fun starts is having a go dialing in your own sounds using the intuitive layering engine. All of your creations can be saved as .nki instruments simply by using the save as function by clicking on the files icon in the main Kontakt control pane.

The layering engine consists of four identical programming panels and an effects section. This release is the first to use a recently updated version of the layering engine which has recently been revised to include separate velocity sensitivity controls for each layer.

The TONE control is a deceptively powerful feature. In the fully downward position the signal is unaffected. As the control is moved upwards a continuously evolving complex EQ curve is applied. With some experimentation this feature can be used for embellishing formants within each voice partial and helping to sit each of the layers together in the mix.

System Requirements:

This library requires the full version of Kontakt 4.2.4 or higher.
Approximately 1.35GB of free hard disk space is required.

Download Contents:

1030 24-bit Samples
56 Partials/Voices presented in 4 Channel Layering Engine
75 Example Instruments
User Manual
Audio Demo

More Details & Purchase via Kontakt Hub

Credits:

D.A.Wilson (Hideaway Studio) Rhodes Chroma Restoration & Sound Design, Sample Capture, Example Patches & Demo. Stephen Howell (Hollow Sun, RIP) Original Layering Engine ConceptMario Krušelj Synth Engine Script,GUI Design & Graphics  Anders Hedström (Flavours of Lime) GUI Graphic Design.

HS-4KL-A019 30/06/15HideawayStudioLogo

Hideaway Studio Proudly Presents: Synergenesis

Synergenesis Logo

Groundbreaking Pure Digital Synthesis Technology from the 1970s… in 16-bit Audio!

The 1970s were to be a magical time when a string of groundbreaking technology was conceived and developed at Bell Labs (BTL), Murray Hill, New Jersey. Many of the developments at Bell Labs have been pivotal and have subsequently played an extremely important part in shaping modern life. This includes the famous UNIX operating system (the grandfather of Linux and all its derivatives), the C Programming Language, fundamental parts of the technology that form the internet, digital telephony, satellite communications and audio/video compression techniques to name but a few.

During this time a very talented research scientist called Hal Alles was working on means to implement echo-cancellation in digital telephone systems. This led to the development of an advanced high speed digital oscillator system. On experimenting with the concept it became apparent that it might have some merit as the basis of an advanced music synthesizer using real time digital control techniques. Incredibly, Hal was permitted to setup a side project with funding to explore this notion and after very much toil and expense the Bell Labs Synthesizer or Alles Machine was born. This 300lb behemoth was nicknamed The Blue Monster or Alice for short.

At the heart of the Alles Machine was Hal’s high speed digital oscillator technology implementing 64 digital oscillators. The instrument was hosted by a DEC PDP-11 minicomputer (the same range of computers UNIX was developed on at Bell) and literally programmed in C to perform whatever task the operator wished to undertake. Needless to say without any form of dedicated controls, synth engine or patch programming interface very few musicians indeed were able to realise the true potential of Alles Machine!

Two musicians that were gifted with the necessary combination of skills to handle The Blue Monster were Laurie Spiegel and Roger Powell. Very sadly almost no recorded material has survived but the few recordings that have reveal a machine capable of generating huge evolving digital soundscapes – this is particularly apparent in Laurie’s Improvisation on a Concerto Generator from 1977.

Towards the late 1970s a number of synthesizer manufacturers became aware of the instrument including the MTI division of Crumar who saw the new technology as a means to leap ahead of the pack. A talented development team was assembled and it was agreed that Bell’s Hal Alles and Max Mathews were to offer technical advice on the best means of essentially commercialising the Alles Machine whilst making it much more accessible to every day musicians. The first instrument to be developed was the GDS (General Development System). Although the instrument was hardly inexpensive (it cost around $30,000 in 1979) an ambitious cost down exercise was undertaken to reduce the 1400 or so integrated circuits to only a few hundred. Amazingly, the design team was able to meet the stringent material cost target and the GDS was born.

Only 10 or so GDS systems were ever built but it became the sound development tool for its derivatives, the Synergy, Synergy II+ and Mulogix Slave 32. The GDS had a small number of influential owners who were able to work wonders with the new technology. This included Wendy Carlos and Klaus Schulze who released a number of albums and film scores in the very early 1980s heavily drawing on the GDS as a source of digital textures, pseudo realistic timbres and percussion.

Enter The DK Synergy…

Synergy 01 lr

Following the GDS was the Synergy (DK-1) which relied on the identical 32 high speed oscillator subsystem but coupled to a dedicated Z80 controller thus enabling the instrument to operate stand alone relying on voice cards plugged into the front panel to permit the user to select between or layer up to 4 combinations of 32 patches. A few years later a clever upgrade was offered to basically return the programming ability of the GDS to the Synergy through the use of an external host computer manipulating a special memory area known as VRAM. This variant was known as the Synergy II+ but was not sold in great numbers thanks in part to the release of the considerably more affordable DX7.

More Than Additive…

All variants were more than simply large banks of digital sine wave generators as found in more traditional additive synthesizers. They were unusual in that the oscillators could produce both sine and distorted triangular waveforms which could be combined in a very flexible manner ranging from straight additive synthesis, phase modulation or combinations of both. This meant that far more harmonically complex sounds could be generated without having to resort to a massive array of sine oscillators. Not only was the oscillator topology complex but the modulation abilities were truly groundbreaking. Each oscillator had its own envelope and a whole raft of real time modulation could be applied to each control parameter including the notion of switching between low and high velocity parameter sets.

Risen from Near Obscurity – Reviving Synergy #01205

Time has not been kind to the Synergy with many examples having perished years ago. Needless to say that very few have experienced a working Synergy let alone a full II+ system first hand in recent times.

Quite by chance earlier in the year I stumbled across a now very rare 1983 Synergy II+ in a rather burnt out state with a very interesting past. After a few days of intense research I was able return this poor beast to working order and I set about the soon to be arduous task of finding a suitable Kaypro II computer to be coupled to it to run the infamous synHCS host control application. The task of tracking down a working Kaypro was tricky enough in the UK but the task of running an OS, finding working application software, making a suitable serial cable to connect the two machines, configuring the link and locating the factory patches in the correct format proved to be a major headache.

Into the 21st Century…

As has been such an effective retrofit on other vintage instruments such as the Emulator II, with the invaluable help of its inventor, Jean-François DEL NERO, I successfully managed to install a superb HxC floppy disk emulation system in place of one of the 5.25” disk drives and embarked on the ludicrously tedious task of manually converting the disk images of the entire GDS/Synergy Factory Sound Library to virtual disks. This permitted me to audition several hundred patches in awe of this groundbreaking digital wonder…

Sampling the Beast

Synergenesis GUI

I decided to capture a broad selection some of the more impressive sounds. This turned out to be a bigger task that I had envisaged and after many tens of hours of run time the beast died in front of my eyes and after several hours of mild panic I determined that the very elderly and rather grizzly switch mode power supply had failed. To my great relief the beast was returned to operation the following day having retrofitted a modern high efficiency equivalent in its place (which was half the size of the original!).  During my time sampling the Synergy a curious feeling crept over me that I have very rarely experienced whilst sat in front of a vintage instrument – that of sheer wonder that a team of engineers had the vision and bravery to develop an instrument so very ahead of its time and so different from those of the day. In fact, despite the number of wonderful vintage synths I get work on these days, the last time I felt this way was when I was returning the infamous 1938 Novachord #346 to life.

 In short, I hope you enjoy playing the sampled instruments as much as I’ve enjoyed making this library…

Synergy Percussion

The GDS/Synergy II+ is surprisingly capable of synthesizing all manner of percussive sounds including many of a similar but not identical nature to their analog counterparts from drum machines of yesteryear.

As well as the main body of instruments Synergenesis features over 220 percussive samples capturing a significant proportion of the drum patches featured in the original factory instrument library which dates back to the early 1980s. They have been presented as two main drum kits and as a series of sets primarily intended to permit the user to preview them and experiment with filtering and dynamics on select sounds. Multiple instruments can then be used in this manner over a number of midi channels if required. More technically minded users can remap the drum sets as they wish in Kontakt.

WAV Samples

The drum sounds in this library are also presented in .wav format.

As well as the original 24-bit samples the percussion is also presented in 16 and 8-bit formats (all at 44.1KHz sample rate) in their respective folders for use on a wide range of software based sample players and applications as well as a number of hardware samplers such as the MPC series.

System Requirements:

This library requires the full version of Kontakt 4.2.4 or higher.
Approximately 1GB of free hard disk space is required.

Download Contents:

952 24-bit Samples*
298 Drum Samples in 8, 16 & 24-bit .wav format
61 Example Instruments*
48 Example Layered Multis*
User Manual
Audio Demo
Live music demo “The Max Factor” – recorded directly from one of the recently restored ultra-rare G.D.S. instruments*

*includes a multi-sample from the recently restored 1979 Crumar GDS (see news section)

More Details & Purchase via Kontakt Hub

Credits

D.A.Wilson (Hideaway Studio) Synergy Restoration & Patch Design, Sample Capture, Example Patches & Demos. Stephen Howell (Hollow Sun, RIP) UI Concept, GUI Design & Graphics. Mario Krušelj Synth Engine Script

HS-4KL-A016 26/09/14HideawayStudioLogo

Hideaway Studio Proudly Presents: 6-Trax…

6-Trax Multi GUIPresenting: 6-Trax…

The Little Synth That Could…

In 1984 Dave Smith and his team at Sequential Circuits released the Six-trak which was one of the first instruments not only to feature the then new MIDI control system but was an early multitimbral offering. This was quite a technically advanced feature to be seen on what was a relatively affordable synthesizer in those days. Although we all know Dave Smith as a master of analog synthesizer design, whilst working on his designs, I am often left thinking that in fact he really should be better praised for his programming skills! Fitting a whole multi-timbral synth control system with patch recall, an arpeggiator, a sequencer, a stack facility and an extremely full midi CC implementation into a humble Z80 microcontroller running at 4MHz with its code residing on one tiny 16Kbyte EPROM is really quite an accomplishment!

Although very much overshadowed by the infamous Prophet 5, the Six-trak offers 6 real VCOs and analog filters courtesy of Curtis (CEM3394) which much to my delight self-oscillate in such a controlled manner that they can easily double up as second oscillators with a bit of careful programming.

As is so often with my ever growing collection of vintage synths at Hideaway, Six-trak number 1551 came in dead and was singing sweetly again after a few days of attention on the slab armed with the oscilloscope and soldering iron.

Having rescued this little beasty from the grave I was confronted with an empty patch memory so I set about programming up 100 new patches which resulted in a mammoth sampling session rendering over 4Gbytes of material that was auditioned in Kontakt. Having cherry picked some 70 or so of my favorites I set about looping some 870 or so samples and programming up 100 new instruments in Kontakt.

SixTrak_Repaired

I have to say I was quite surprised by what I managed to get out of what on paper is quite a humble 1-OSC per voice polysynth. I think there are a few reasons for this – firstly I found the Six-trak to have quite a dark nature to its sound and the filters are great with the whole self oscillation thing launching it into sometimes complete instability but on other occasions rendering bells and percussive sounds aplenty. The way the VCAs are also setup permits the filter to be somewhat overdriven which adds another dimension to its sound.

The decision was made to capture almost all of the material directly from the Six-Trak as the instrument has quite a warm nature right out of the box. A small handful of the patches were post processed by feeding the audio through the wonderful triple chorus stage of the 1972 Eminent 310U to impart an extremely rich texture.

It is worth noting, as with all of my sampled vintage synth collection, that although the raw captured material is totally authentic many of the instruments in the library explore many new avenues. That said, I think many would be quite surprised what I managed to conjure out of this little wonder.

It has indeed been a fair while since my last release.   Behind the scenes I have been extremely busy overhauling and restoring a whole raft of vintage synths including two rare and very special old beasts.  These and others will form the basis of several planned major releases over the next few months…

System Requirements:

This library requires the full version of Kontakt 4.2.4 or higher.
Approximately 650MB of free hard disk space is required.

Download Contents:

871 24-bit Samples
69 Example Instruments
31 Example Layered Multis
User Manual
Audio Demo

More Details & Purchase via Kontakt Hub

“Some jaw-droppingly beautiful sounds, and highly recommended!”  DavyAch, KVR

Credits

D.A.Wilson (Hideaway Studio) Six-Trak Restoration & Patch Design, Sample Capture, Example Patches & Demos. Stephen Howell (Hollow Sun, RIP) UI Concept, GUI Design & Graphics. Mario Krušelj Synth Engine Script

HideawayStudioLogo

Hideaway Studio Presents: Aliasonix…

Aliasonix Promo Pic 04An Early Soft Synth… Running on a 30 Year Old Home Computer!?

Most should realise by now that I have a fascination for rediscovering old technologies and combining the best of them in a constant attempt to create something new and unusual. Some of you will also know that I’m a big fan of the retro computing scene and especially the demo music scene that grew up around it during the mid ‘80s and into the ‘90s. Almost all of the time my technological foraging involves trawling up some physical lump of hardware but on recently rekindling my love of ProTracker on the Amiga I got curious one day and wondered if perhaps someone had attempted to not just play back samples as in Karsten Obarski’s pioneering Ultimate Soundtracker (that came close to bringing Fairlight Series II functionality to the unwashed masses on two floppy disks in 1987!) but rather to synthesize them from scratch…

What I was expecting to find was some sort of crude utility that took some basic settings and then went off and slowly processed a few waveforms to load into a sampler. To my amazement what I actually found was a relatively unknown program called Aegis Sonix released circa 1989 that managed to implement a full 4 voice subtractive soft synthesizer with a digitally modeled low pass filter and realtime dynamics control running purely in software.. on a 30 year old Amiga 500!! This predates even Dave Smith’s first soft synth for the PC by several years and surely must be one of the earliest ever examples of a purely software based real time subtractive synthesizer running on a home computer. It even has some pretty nifty features such as hand drawn oscillator waveforms and LFOs and a cool feature to add 2nd and 3rd order harmonics to any waveform.

So what does it sound like? Having finally tracked down a working copy of this relatively rare software my expectations were not that high but to my surprise what transpired was so primitive in nature that it imparted significant character in its gloriously aliased 8-bit audio. The filters really worked but in an odd way, the dynamics control and phaser effects full of steppy artefacts and most excitingly of all – it sampled beautifully rendering two octaves of MC68000 generated goodness.

I ended up programming up some 40 or so patches and set about capturing 630 samples in 24-bits directly from the line outputs of a recently acquired Amiga A1200.

It must be noted that Aliasonix is entirely based on waveforms captured from a low sample rate 8-bit source and therefore noise, glitches, stepping and aliasing are very much part of the intended charm and character of this library.

But what about combining technologies old and new?.. Feeding the raw aliased nature of the original 8-bit waveforms into smooth filters in a modern synth engine results in something more similar in nature to early digital/analog hybrid instruments such as the PPG Wave, µWave I and Mirage.

Introducing a Powerful New Synth Engine

Aliasonix GUIAliasonix is the first release from Hideaway Studio to feature a powerful new synth engine developed by Stephen Howell at Hollow Sun and his scripting guru, Mario Krušelj. Dubbed “Solo” the new engine is particularly well suited to serving lead and solo instruments with powerful real time modulation in a highly intuitive user interface.

More Details & Purchase via Kontakt Hub

Download Contents

630 24-bit Samples, 70 Instruments with edit and save ability, 31 Layered Multis, New feature rich synth engine, Audio demo & Manual.

Credits

D.A.Wilson (Hideaway Studio) Sonix Patch Design, Sample Capture, Example Patches & Demos. Stephen Howell (Hollow Sun, RIP) UI Concept, GUI Design & Graphics. Mario Krušelj Synth Engine Script.

HideawayStudioLogoHS-4KL-A014 14/12/13

Hideaway Studio Proudly Presents: The Blue Zone 01-25 Special Edition

“These Blue Zone sound libraries are some of my favorites. Shimmering, murky, distant, distressed, and very evocative. I love sounds that feel like they’ve been through hell on their way to the speakers, and these are right on the money. Highly recommended, and such a bargain!”

Charlie Clouser, Film & TV Composer.

“when I first came across them, I spent a whole afternoon listening through in absolute wonder. They are without a doubt, some of the best tones I have ever heard & so meticulous in their detail. I’ll look forward to using them on up coming film & media production cues and in a variety of other projects, too.”

Simon Power, Composer & Sound Designer for BBC’s Doctor Who audiobooks

TBZ0125_Promo ImageThe Blue Zone, was originally incrementally released as an on-going series of one-off experimental electronic textures and instruments which grew over a year to form a unique sound library. It proved to be extremely popular with well over 4000 releases sold to date and now being used in TV, Film and Media studios across the world.

Since release The Blue Zone Series instruments found their way into a number of high profile projects…

Most of the sounds in the series have been created from scratch using unusual combinations of custom tube hybrid equipment, experimental analog circuits, tape delays, ring modulators, vintage analog gear and test equipment. These sounds and textures in this series are mostly but not exclusively aimed at Ambient, New Age and Sound Score genres. Each instrument is presented with a basic subtractive synthesizer interface permitting the user to further tweak the sound to suit his needs.

In celebration of the first year of the series a Special Edition release of the first 25 incremental releases are presented as one library along with their original audio demos. The instrument names have been prefixed to indicate their release number. 44 bonus layered multis have been included that span across the library – these have been prefixed with TBZxx and include several complex arpeggiated offerings. A “rogues gallery” of much of the equipment used to make TBZ01-25 can also be found in the documentation folder along with some production notes giving clues on what gear was used for each sound.

The Blue Zone 01-25 Special Edition presents all of the original incremental releases in the series and some extras…

Download Contents:

A full pre-installed download of all 22 instruments officially released to date along with the following extras is now available:

• 1GB of 24-bit samples
• TBZ13 Area_13 “The One That Got Away”
• TBZ24 Crystallum Modus
• TBZ25 Snow Flakes
• 44 New Layered Multis blending cross library textures with TBZxx prefix
• Original 78 .nkis & 56 .nkms now prefixed for easy identification of release
• Original demos for the first 25 releases (in mp3 format)
• 28 minute long compilation of select demos from the series (mp3 format)
• “Rogues Gallery” of much of the equipment used in the making of the series
• Production release note summary for clues on how each sound was made
• List of instruments and layered multis along with original release dates

More Details & Purchase via Kontakt Hub

System Requirements:

• Approximately 1.2GB of free hard disk space is required (full library)
• Kontakt 4.2.4 (full version)
• A Velocity Sensitive Keyboard is Highly Recommended
• A Sustain Pedal will prove very effective in many instances

Credits

D.A.Wilson  Custom Equipment, Sound Design and Audio Demos
Stephen Howell (Hollow Sun, RIP)  Conceptual GUI Design & Graphics
Mario Krušelj  GUI Script

HS-4KL-BZ99 (SE) & HS-4KL-BZ98 (BP) (25/11/13)

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Introducing The Hideaway e-Grand…

e-Grand GUIThe Hideaway e-Grand…

The 1938 Hammond Novachord, 1974 Farfisa Syntorchestra  and 1976 Polymoog 203A are all examples of three early polysynths capable of producing piano like timbres. The Novachord was without question the world’s first commercial all electronic polyphonic instrument designed to emulate the piano amongst other timbres.  To design something that electronically synthesized anything even remotely sounding like a piano in 1938 is nothing short of miraculous and a huge credit to the incredible ingenuity of Laurens Hammond and his fellow engineers!!  If you think I ever overstate this then look up his patents from the era – one of which is pretty much the definition of the basis of the modern analog synthesizer.  All have one thing in common in that they rely on formant synthesis to produce these tones. As is often the case, such instruments tend to exhibit sweet spots over relatively narrow registers. For while now I thought it might be interesting to try and carefully blend the best of these registers captured from the three instruments in an attempt to try and create something where an evocative, expressive and playable nature was more the end goal than realism. As it turned out the grainy organic nature of Hideaway’s very own and rather infamously “vintage calibrated” Novachord #346 provided a special ingredient in the lower registers, the Polymoog added much of the mid-range warmth and the really quite beautiful highs were thanks to the Syntorchestra with the help of the Omega 8. After much play testing the samples were carefully layered and tube equalised.

Hideaway e-Grand Wall

After bringing together such a rare combination of instruments I thought it might be quite fitting to introduce some equally unusual signal processing technology. I recently rescued a 1960’s Baldwin all tube “Panoramic” stereo spring reverb. After building a high voltage power supply and modifying the spring to be centrally excited with a piezo ceramic transducer a pseudo stereo signal could be picked up from the two ends. What is particularly unusual about Baldwin’s patented design is that the signal is AM modulated at 20KHz and passed over the spring as an ultrasonic wave. The signal at the end of the spring is then received and demodulated back to audio.

The advantage of this technology is that the spring, rather bizarrely, is nothing like as sensitive to vibration as a normal spring reverb tank. It is also much less prone to the usual ricochet effects caused by high energy transients. The frequency response is a little flatter too. Although I found the reverb was a little noisy, it sounded surprisingly dense and complex so I created a series of impulse responses and was very excited to hear they worked remarkably well as a convolution reverb.

Almost by luck it turned out that the reverb worked nicely not only on vocals but also with piano. In Kontakt some careful velocity to filter and attack mapping was applied along with sustain damper emulation. All in all, an unusual combination of instruments resulting in a nique electronic piano with quite a lot of heart.

Please note this instrument ideally requires the use of a sustain pedal.

Equipment Used

1938 Hammond Novachord #346
1974 Farfisa Syntorchestra
1976 Moog Polymoog 203A #3211
Studio Electronics Omega 8
1960’s Baldwin “Panoramic” stereo ultrasonic tube spring reverb
Two Hideaway Studio TEQ-9B Rackmount Active 9 Band Tube EQs

Sampled in 24-bits and presented in a simple but effective GUI along with 8 example patches which the user may edit and save.

Download includes a user manual and demo mp3.

System Requirements

Kontakt 4.2.4 or above
Sustain Pedal (not essential but strongly recommended)
62MB free hard drive space

More Details & Purchase via Kontakt Hub

D.A.Wilson Synth Restoration  Equipment & Sound Design
Stephen Howell (Hollow Sun, RIP)  Conceptual GUI Design & Graphics
Mario Krušelj  GUI Script

HS-4KL-A012 (11/11/13)

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Hideaway Studio Presents – Orbitone Collection II

Orbitone II GUIOrbitone Collection II was conceived very much as an extension to the original release of complex warm electronic textures made with unusual combinations of vintage technologies…

Featuring The Worlds Oldest String Synth That Never Was!…

The 1972 Eminent 310 Unique was a very unusual mix of combo organ and string synthesizer in its own right but what was particularly special about it was the triple parallel analog chorus processor with 6 free running clock modulating LFOs better known as the Orbitone. It is this complex multi-path analog effect that makes the famous strings on the 310U so very special and slightly simplified technology was later used to good effect in the Solina and ARP Omni string synthesizers. It was originally developed to effectively make one rank of sawtooths become three with a high degree of movement without resorting to the very significant expense and complexity of three full divide down chains with independent master oscillators.

Being a self confessed boffin it suddenly occurred to me one day that I had a fantastically rare opportunity on my hands to attempt to feed 1938 Novachord 346  through the Orbitone stages on the Eminent. After consulting the 310U’s sea of schematics for some time I determined a potentially suitable point to inject an external audio signal. To my delight this resulted in quite simply some of the most organic synth strings I’ve ever heard..

All those lumps bumps and imperfections are thrown into a rich soup of analog processing and the result is truly delicious!

Now armed with this monstrous analog effects processor I got curious and fed a number of other sources through it including one instrument that is known to be a little weedy in isolation namely the little CS-01 monosynth. As well as the Novachord I sampled offerings from new patches I dialled up via the 310U Orbitone stages from the Juno-106, CS-01, Crumar Bit One and Omega 8. In addition to this some new sampled material was taken from the instruments via an analog chorus unit including a series of brass and guitar timbres.   Some of the guitar sounds were also created by passing Minimoog 7751 and the Bit One through a 1960’s Echo-Reverb featuring a tube buffered electrostatic Tel-ray “Oil Can” delay unit. A further resonator choir was made by feeding the Juno-106 through the rehoused Polymoog Formant Resonator. In addition, a combination of organ stops were sampled directly from the Eminent and a further harpsichord patch was dialled into Polymoog 203A 3211 courtesy of Will Gregory of the electronic music duo Goldfrapp.

NC346 into OrbitoneOrbitone Collection II utilises the same proven 4-voice layering engine as the original release but operating on a brand new sample set constructed using a different combination of source instruments and techniques.

Combined Libraries…

As well as the new library featuring 40 example patches and 40 layered multis, a further 40 combined layers have been created that combine patches from both libraries together to form new layered instruments and textures. The new sounds have been presented as a merged installation thus permitting the user to access and walk through patches from both libraries as one.

*Equipment Used:  1972 Eminent 310U, 1976 Minimoog, 1938 Novachord, rehoused 1978 Polymoog Formant Resonator Section, 1960’s Echo-Reverb tube “Oil Can” Delay, Polymoog 3211, Juno-106, Crumar Bit One, Studio Electronics Omega 8, CE-300 chorus, CS-01.

The Orbitone Collection requires Kontakt version 4.2.2 or higher.

More Details & Purchase via Kontakt Hub

*NB: For existing Orbitone Collection customers still wishing to upgrade please contact me.

“GREAT JOB!!   I love these new old sounds. Wobbly, retro, noisy as hell in some  
cases, worn, distressed, evocative of a bakelite world…

Death to the Giant Silver Workstation…

Just great programming from an enviable source library. Unique. Saliva- 
prompting. Above all a profoundly musical collection of refreshingly  
flawed tones.”

Harvey Jones, Synth player with Sex and Sorrow, Nadia Ackerman, and Blow Up Hollywood.

Download Contents: 

  • The Orbitone Collection I & II consisting of 607 generously long 24-bit samples
  • 4-Voice Layering Engine with ability to save user patches
  • 48 multi-sampled instruments acting as voices/partials in the layering engine
  • 80 editable example instrument patches (in .nki format)
  • 40 editable example layered multis (20 combining Orbitone II and 20 combining both libraries)
  • User Manual

System Requirements:

  • Both Orbitone Collections require Kontakt version 4.2.4 or higher
  • Around 1GB Free Hard Disk Space for the combined library

Orbitone I-II Patch List

Credits

Dan Wilson (Hideaway Studio) – Equipment modification, Sound Design, Sample Set, Example Instruments & Demos. Stephen Howell (Hollow Sun, RIP) – Layering Engine Concept, GUI Design & Graphics. Mario KrušeljLayering Engine Script.

Demos and background on the original Orbitone Collection

Orbitone_Layering_Engine

 A selection of complex warm electronic textures made with an unusual combination of 1972 Eminent 310U, a rehoused 1978 Polymoog Resonator Section, 1976 Minimoog Model D and 1938 Novachord all processed with vintage classic analog and tube technology and brought together in the same proven 4-voice layering engine as the S-VX library….

Please Note: The Orbitone Collection has since merged with Orbitone II as a combined product.

“First, the Noble Horns would make any soundtrack maker very happy. It has exactly the right blend of “almost acoustic” and “ageless” and “epicness”. I really, really dig the “grrraaaawwwwrr” of the sound. Amalfi Strings… yum. I think you’re at something that speaks to me in the exact right words. I cannot describe it better.”  Petri Alanko, Game & Film Score Composer (Xbox 360 game, Alan Wake)

“Listened to the demo, concluded it was a bloody lovely sound library and bought it on the spot.  Great bargain!  I think it’s a lovely set of sounds.  Really.  Right in the zone for the work I am trying to do.  Gorgeous.  You have a very good ear.”  tropicalontour, KVR Forum

“Dan,  I saw your website on Rekkerd.org recently and checked out your demos. I got thru the first Orbitone example and immediately bought both of your sample sets. From earthy to epic, it’s all there. What really impresses me is the warmth of the samples.  I’ve had some real fun combining both the Orbitone and S-VX Hybrid patches. I think the best thing that can be said of your sample sets is that it inspires me to make music!  Great work!!! Keep them coming!”  Rick G.

“The sounds are so human and expressive and made me want to record something/anything immediately. I think that’s a rare skill you have, to be able to create sounds of such delicacy, detail and warmth that are also eminently playable and feel so right under the fingers.”  maestroeden.com

Download Contents:
  • The Orbitone Collection consisting of 226 generously long 24-bit samples
  • 28 multi-sampled instruments acting as voices/partials in the layering engine
  • 4-Voice Layering Engine with ability to save user patches
  • 40 editable example instrument patches (in .nki format)
  • User Manual

System Requirements:

  • The Orbitone Collection requires Kontakt version 4.2.4 or higher
  • Around 500Mb Free Hard Disk Space

 Equipment Used:

Orbitone_Pinboard II


1972 Eminent 310U (strings, pads, resonator choir, e-piano, organ), 1976 Minimoog (brass, pads, bells, chimes), 1938 Novachord (strings, e-piano), rehoused 1978 Polymoog Formant Resonator Section (choir), 1976 Revox G36 tube half track tape machine (g36 choir), Panoramic tube Dual Tone Generator (chimes, e-piano), two 1967 Heathkit EUW-27 tube signal generators (chimes, e-piano), ARP Omni Chorus section (strings), Hideaway Studio Triple Tube Hybrid Phaser (evolving pads, phased chimes) and Dual Tube Hybrid Filter (underwurlde sweep), Tube Ring Modulator (bell ratios), Discrete Dual Exponential Sawtooth Generator (french horns), Tube Overdrive and Passive Triple L/C Resonator buffered with Y-amplifiers from a 1968 Tektronix tube scope! (deep resonator vox), All sound sources captured via two Hideaway Studio Type TEQ-9B Active Tube EQs in 24-bits with the RME Fireface.

A Quick Demonstration

Here are a few examples made using only instruments from The Orbitone Collection:

Played live directly from the library in Kontakt with no additional EQ or FX….

 Warm Textures In the Making….

EUW27_Glow

 Rather than simply making yet another virtual instrument, the arrival of a recently restored 310U was the perfect excuse to bring together a taster of a number of combined sound sources and techniques I’ve been working on to create rich, warm and complex textures.  In particular I’ve fallen in love with the sheer musicality and magic of tube oscillators and wave shaping coupled with rediscovering classic analog synthesis and effects.

 This has formed the basis of a new follow on to the recently released S-VX library and created very much with the idea of the two libraries being used in tandem to offer a very significant degree of opportunity for layering and blending new sounds.

 The Orbitone Collection features the same proven 4-voice layering engine but operating on a brand new sample set made using a very different set of techniques to S-VX but with the similar timbres and textures in mind.

 Like S-VX, Minimoog 7751 was both sampled directly and also washed through the Triple Tube Hybrid Phaser to form a number of looped textures with movement.  Similarly, although the 310U was sampled in isolation, it was also passed through the rehoused resonator section of a Polymoog to magically turn brass formants into a choir!

 Several tube wave shaping circuits, an L/C resonator based on the Novachord and vintage signal generators were utilised to produce deep vocal formant drones.   The Tube Strings and were a blend of Novachord, ARP Omni and Discrete Tube Synthesis.  The e-Piano was created by layering piano like timbres from the Novachord, the 310U and three tube oscillators mixed and tube wave shaped.

The Arrival of 91-0071750…

 Over the past few months a dedicated chap from Holland called Albert Steenbergen has been doing a wonderful restoration job for me painstakingly cleaning and recapping a monster.  Albert is best known for keeping Jean Michel Jarre’s infamous fleet of 310’s alive and well for use on tour and simply must win the title of World’s Best and Most Patient 310U Guru!

 The beast recently safely arrived in the UK in a large crate in the pouring rain which resulted in a manic struggle with a friend to drag her inside through a hastily unhinged doorway – disaster narrowly averted when the 240lb crate very nearly toppled over backwards off the door ledge!

 Some Background on the Eminent 310U

E310U LogoThe Eminent 310 “Unique” is largely considered to feature the world’s first commercial string synthesizer section (although that title really ought to go to Laurens Hammond’s incredible 1938 Novachord!).

 The 310U was designed and manufactured in Holland by Eminent and released in 1972.  This boldly unusual combination of electronic organ and polyphonic synthesizer probably would have probably slipped into historical oblivion if it wasn’t for Jean Michel Jarre discovering its potential and using it to great effect in 1976 on his hugely successful and pioneering album, Oxygene.   Although this is common knowledge, what is less understood is that far more than simply the infamous string section was put to use in the making of this landmark release.

 Although the instrument itself didn’t become hugely popular outside of Holland, Eminent licensed out their string synth technology to ARP to become the successful Solina and Omni range. The 310U boasts really quite an unusual architecture permitting a mixture of sustained and percussive envelopes to be applied to combinations of all of the timbres which can be layered together.  There is also a gorgeous swirly six-stage analog stereo chorus “Orbitone” section and built in spring reverb.   The instrument was significantly more complex than most combo organs of the era due to in the main to the polyphonic percussive and sustain controls using discrete analog technology throughout.

 1938 Novachord #346In fact, having studied the workings of both instruments in detail, I’d have to say the 310U is in many ways the closest successor in ethos, character and architecture to the 1938 Novachord and marks an historically important crossover between electronic organ and polyphonic synthesizer technologies.

Credits

D.A.Wilson (Hideaway Studio) – Equipment Design, Sound Design, Sample Set, Example Instruments & Demos

Stephen Howell (Hollow Sun, RIP) – Layering Engine Concept, GUI Design & Graphics

Mario KrušeljLayering Engine Script

A big thank you also goes to Petri Alanko & Claude Samard-Polikar for kindly offering to beta test the library.

HS-4KL-A002  (Originally released 29/12/12, now superseded by HS-4KL-A011)

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